![]() ![]() You can try using it to counter Elite Barbarians, but I highly recommend saving it for the bigger tanks, especially due to the fact that Elite Golem is very popular in the current meta game. Provides loads of options for 3 Elixir! Inferno Tower: This is just a way to kill tanks when Skeleton Army is out of rotation, or if a Lava Hound gets played. You can also use them to kill Ebarbs as well, since they can distract and overwhelm them. Skeleton Army: The one and only crew! Use them to kill the bigger tanks, like Giant or P.E.K.K.A. I prefer you use them on offense if you have no air defenses, or if Ice Spirit is out of rotation. Minions: These three are great! You can use them for both offense and defense. You can also use him on defense to maximize the damage output against Ebarbs. Ice Spirit: This lively little guy is your alternative for resetting the charges of Inferno Tower and Inferno Dragon. You can also use him to bait Spear/Dart Goblins to get them out of the way, although this isn't a generally good idea unless you used all your counters. Make sure he gets at least one hit off on the Tower each push to maximize his effectiveness. Just don't place Bowler directly on them! Balloon: The main Tower killer. ![]() He is also one of the best counters to Elite Barbarians in the game. I highly recommend you use him with Balloon or Ice Golem. Ice Golem: He has so many uses for just 2 Elixir! You can kite Elite Barbarians, kill swarms, and even place him up front in your attack! So yes, definitely use him! Bowler: He is a very durable tank that also deals Area Damage with his boulder. He can also be used defensively to kill mini-tanks like Knight or Valkyrie. If it is pulled next to the tower, the tower will be heavily damaged or slowed as well.Deck Information Deck Created by: iAppreciate Minimum Recommended King Level: 9 Maximum Recommended King Level: 13 Arena Required: Serenity Peak (Wrong?) Average Elixir Cost: 3.5 (Wrong?) More Statistics: Go to Deck Builder Card Roles Lumberjack: Lumberjack is used to provide massive DPS and Rage support for your other troops when he dies. It will bring enemy units away from your wizards and towards the Goblin Giant. Tornado should be used in conjunction with Heal Spirit when supporting pushes. ![]() The opposing units will be very slow, and they will end up taking a lot of damage from the wizards and from the spear Goblins as well. The Ice and Electro Wizard duo with the Goblin Giant is a very good option. Pushes should consist of a Goblin Giant and a combination of wizards.The best plays to make with this deck is to build up counterpush by defending with the wizards and keeping them alive with Tornado and Heal Spirit.The Ice wizard slows down advancing enemy units, the Electro wizard slows them down further, and the wizard deals massive damage and has good area control. Although this deck seems like a pointless, meme deck, there is actually a lot synergy between the 3 wizards.Ice Wizard: Ice Wizard is good Wizard: Wizard is good. If played at good timing, it can save the wizards from death by melee unit. The most important role of this unit is to be played after a push of Goblin Giant and a wizard or 2 or 3. Heal spirit can deal decent chip damage, distract an enemy's unit, or force out a ton of elixir by healing up an almost-dead defensive unit. Heal Spirit: Heal Spirit is often considered one of the best cards in the game, and for very good reason, too. Knight is going to be used for pretty much only defense. Knight: The Knight is one of the best cards in the game, being the lowest-costing Rocket Tank(a rocket tank is a card that can tank a rocket hit and survive). You suck in the enemy units and it slows them down. He can technically be exchanged for a Giant or a Golem, but I think he works the best due to his medium speed and the 2 spear goblins on his back. ![]() I was probably sniffing bleach when I came up with this oneĭeck Information Deck Created by: Nahhhh Minimum Recommended King Level: 9 Maximum Recommended King Level: 13 Arena Required: Miner's Mine (Wrong?) Average Elixir Cost: 3.3 (Wrong?) More Statistics: Go to Deck Builder Card Roles Goblin Giant: Goblin Giant is, obviously, the tank here. ![]()
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